Is there any clue how will manage to transform turn based game into RTS? To
my humble opinion this will work only if they will have system like in
Hearts Of Iron.
"Dweeb" <dbohnenberger@yahoo.com> wrote in message
news:Xns940EC5E2839E4dbohnenbergeryahooco@199.184.165.240...
> Hank <hanksname@NOSPAMgeocities.com> wrote in
> news:dpv8ovspdj9h8ddal32e1dadrpksetutp4@4ax.com:
>
> > On Wed, 08 Oct 2003 13:31:40 -0700, The Maverick
> ><themaverick@volcano.net> enlightened me with:
> >
> >>thrasher wrote:
> >>
> >>> There will be a new CD-ROM product based on the Axis and Allies game
> >>> (MB / Avalon Hill).
> >>
> >>
> >>Axis and Allies RTS - for real time strategy, I presume. So much for it
> >>being about the Axis and Allies board game...
> >>
> >>the Mav
> >
> > Ah. 'based on a real game' makes me just as suspicious as
> > 'based on a true story' ... but a lot less suspicious than 'inspired
> > by a real game' would.
>
> How about "Based on a real game loosely based on a real war"
|
Follow-ups: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
|