Chris wrote:
> Not only bikes, skateboards, inline skates, I'm likely going to give players
> alot of transport options. Public transit such as subways and buses, also
> moving around through unconventional methods, such as the city's sewer
> system or service tunnels.
If you add giant rats and teenage mutant ninja turtles to the sewers it
might be even more fun. ;)
No really, I found that sewers tend to ruin the game - being probably
the best alternative way to go unnoticed, player might end up being in
the sewer most of the time, and it is a depressing environment.
Or perhaps I'm too much influenced by many RPGs I played. :)
P.S. what might be interested is ability to force open the elevator
doors (and elevator cabin floor and ceiling) and climb/slide inside the
building. Of course, breaking into office of construction company to
steal the blueprints of building you're about to enter might be nice
addition to the plot.
--
Milan Babuskov
http://www.guacosoft.com
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