Xbox Live Hits 6 Million Members
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Microsoft have announced that is now host to six million members. To put
this into some sort of perspective, this means more people are signed up
to Xbox Live worldwide than the population of countries like the
Republic of Ireland, New Zealand and Finland.
Back at E3 in May, Microsoft said it planned to have six million members
by June 2007. To celebrate the news, Microsoft have released an "Xbox
360 - Momentum Fact Sheet" which you can read below:
Xbox 360
* More than 10 million Xbox 360s have hit store shelves since
launch in November 2005, and more than 160 high definition games are now
* Xbox 360 is available in 37 countries.
* The overall software attach rate for Xbox 360 is 4.6 titles per
console in the United States with a record-breaking accessory attach
rate of 2.9 units per console.
Xbox LIVE Connectivity & Usage:
* More than 6 million people are members of Xbox LIVE.
* Following the launch of the Xbox LIVE online gaming network in
November 2002, gamers have spent over 2.3 billion hours on the network
playing games online with their friends around the world. This is equal
to 95 million days of gaming or over 260,000 years. With our top title,
Halo 2, which is being played on both the Xbox and Xbox 360, gamers have
spent over 710 million hours playing online with over a half a billion
games played.
* In fact, online gaming through Xbox LIVE is now a proven form of
mainstream entertainment. The 18-34 male audience is comparable in size
to the same audience tuning in to see the most popular network TV shows
like CSI or The Office.
* Xbox LIVE on Xbox 360 continues to grow as a social community; we
are seeing an average of over 2,000,000 text and voice messages sent
every day between members on the service.
LIVE friends list.
Achievements. All of those unlocked Achievements have created a total
combined Gamerscore of nearly 7.5 billion.
* Top WW Xbox LIVE Titles on Xbox 360 to date:
1 Halo 2
2 Gears of War
3 Hexic HD
4 Call of Duty 2
5 Ghost Recon 3
6 Call Of Duty 3
7 Oblivion
8 PGR3
10 Perfect Dark Zero
(Based on the number of unique users)
Xbox LIVE Marketplace:
* Consumers have quickly jumped to the Xbox LIVE Marketplace as
their one-stop download center. More than 70 percent Xbox LIVE members
are downloading content from Marketplace, driving more than 135 million
downloads since the launch of Xbox 360.
* Xbox LIVE Marketplace is home to more than 7,000 pieces of
individual gaming and entertainment content, downloadable at the click
of a button.
* Gamers have also quickly adopted the new Microsoft Points stored
value system, with more than 5 Billion points activated on Marketplace
to date.
* Online entertainment through Xbox LIVE is not just limited to
games. Xbox 360 is the only console offering movie and TV downloads, and
the new Xbox LIVE Video Marketplace is packed with HD content from top
partners such as Paramount, MTV Networks and CBS. As a result, nearly
50% of Xbox LIVE members in the U.S. log into Xbox LIVE Marketplace
every time they turn on their console.
Xbox LIVE Arcade:
* Xbox LIVE Arcade has been an instant hit on the Xbox 360, with
nearly 70% of all connected consoles already downloading and playing
Xbox LIVE Arcade titles.
* Xbox LIVE Arcade has now surpassed 25 million downloads from its
diverse library of original development and classic titles from the
* Top worldwide Xbox LIVE Arcade titles on Xbox 360 to date (based
on total number of full game downloads):
1. Street Fighter II' Hyper Fighting
2. Bankshot Billiards 2
3. Marble Blast Ultra
4. UNO
5. DOOM
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