Thomas W. Helvard wrote:
> Wings of War might be up your alley, it can be played by two without
> problem, and both players plan their turn at the same time..
WoW also scales nicely up to the many-players point, which in turn adds
interesting problems for an AI developer. I have two copies each of FA
and WyB!, and we regularly play grande melee games with 4, 5, 6, or even
8 player/plane teams on each side. It works well.
--
J C Lawrence They said, "You have a blue guitar,
---------(*) You do not play things as they are."
claw@kanga.nu The man replied, "Things as they are
http://www.kanga.nu/~claw/ Are changed upon the blue guitar."
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