in article 427F297F.8C1DE8D2@nokia.com, Michael Abramowski at
michael.abramowsky@nokia.com wrote on 5/9/05 4:05 AM:
> Bull wrote:
>>
>> "Simple" in this case is anything from tic-tac-toe to chess. I need to
>> implement an artificial intelligence program that tries to pre-empt the
>> opponent's simultaneous moves.
>>
>>> Games that I consider simple and feature simultaneous moves are:
>>
>>> Quebec 1759
>>> Ace of Aces
>>
>> Thanks for your suggestions. I will check them out.
>
> I always wanted to see whether "6 nimmt" is a game of luck or strategy.
> An AI for that would be interesting to see, and it is much simpler than
> a wargame (though I am not familiar with either of the mentioned).
> Strictly speaking, it's not a boardgame, but a card game. Still, I like
> the thought. And you could implement the "advanced rules", by which you
> pick your cards at the beginning and thus know exactly which ones the
> opponent has. Though that is not strictly simultaneous. But you could,
> for example, only use the cards from 1-24.
> For simulataneous movement boardgames, there is RoboRallye, too. And,
> like 6 nimmt, it can also take more than 2 players - but that could be
> an additional issue for implementation.
> Another idea might be auction games with blind bids. No specific
> suggestions I could think of right now, though.
> Cheers,
> Michael
Michael:
FYI, there *is* an online implementation of 6 Nimmt available, pitting the
human player against 3 AI opponents. It's located at
http://www.onlinebrettspiele.de (It allows you to elect your opponents, so
presumably it has multiple AI's)
The same site features similar implementations of Floriado, Paris Paris,
Flaschenteufel, Kardinal und Koenig, and Bonobo Beach. However, none of
those game have the simultaneous aspect that the OP is looking for.
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