Path: news.nzbot.com!not-for-mail
NNTP-Posting-Date: Tue, 06 Sep 2016 18:44:25 -0500
From: NovRain <novrin@atoms.ru>
Newsgroups: alt.binaries.warez.quebec-hackers
Subject: 0906 - Lynda.com.Unity.5.2D.Advanced.UI.UPDATED.COURSE-ELOHiM - "elohim.nfo" - 301,34 MB - yEnc (1/1)
X-No-Archive: yes
Message-ID: <h40aUu4UqNVlTbtSrOtm_24o24@JBinUp.local>
X-Newsreader: JBinUp 0.90 Beta 10 - Build: 845 (http://www.JBinUp.com)
Date: Tue, 06 Sep 2016 18:44:25 -0500
Lines: 27
X-Usenet-Provider: http://www.giganews.com
X-Trace: sv3-XsX7AjHc/1lbmVUHrv6t9m0kU/+T6RmhW9zio7tfDjA62AXFsGAnBVmj7aMxbQI99XoiOIQmv/U4Uey!cDja9wTyQBIj1k8dVew8gQ3JzQTLHjJDqMoT84srwWU3czFUX6wNjgS67k0eWbGvVgaEIQ==
X-Complaints-To: abuse@giganews.com
X-DMCA-Notifications: http://www.giganews.com/info/dmca.html
X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers
X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly
X-Postfilter: 1.3.40
X-Original-Bytes: 4199
X-Received-Bytes: 4321
X-Received-Body-CRC: 1490987408
Xref: news.nzbot.com alt.binaries.warez.quebec-hackers:2422
elohim.nfo
RELEASE NAME....: Lynda.com.Unity.5.2D.Advanced.UI.UPDATED.COURSE-ELOHiM
RELEASE DATE....: 2016-09-06
RELEASE SIZE....: 22x15Mb
FORMAT..........: Bookware
LANGUAGE........: English
URL.............: http://www.lynda.com
One of the most important aspects of any game is its UI. Your players
spend the majority of their time navigating between different game
screens, selecting options, and reviewing game progress. This course
addresses some ways to build and design the user interface of a game with
Unity's new UI system. Here you'll tackle the start screen, game over
screen, difficulty window, and virtual keyboard—common components of
most popular 2D and 3D games.
Unity expert Jesse Freeman helps you design your UI using custom prefabs
(reusable UI elements), UI components such as windows and buttons, simple
buildup animations, and transitions. He also helps you create a window
manager to guide changes and relationships between windows, and extend the
window system with a custom Unity editor that lets you standardize window
display and navigation throughout your game.
Topics include:
* Creating Unity prefabs: fonts, colors, buttons, and labels
* Adding a title, credits, and buttons to the start screen
* Adding a game over screen
* Creating animated stats for the game over screen
* Transitioning between windows
* Building a keyboard window
* Mouse, keyboard, and controller navigation
* Building a custom Unity editor for managing in-game windows
* Adding a window to select difficulty level
Subjects: Developer, Games, Unity
Author: Jesse Freeman
Level: Intermediate
Duration: 2h 20m
Released: 3/30/2016
Updated: 9/6/2016
|
|