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Newsgroups: alt.binaries.games.nintendo3ds
Subject: - Description - "pl-cr3dt.nfo" - 541,17 kB - yEnc (1/1)
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pl-cr3dt.nfo
____________ ______________ ____ ____ ____ __________________ s!___________
l____ | l__| | | | | | | l__| | | _ | ___j __j | | |
l__j l_____j_____j______j l__j l_____j__l__j__j l_____j____j______j______j
_j_ team +3DS: "ldr r0, =0xffffffff; ldr r1, =0x231337; str r0,[r1]" _j_
j_ Crush 3D (c) Zoe Mode/Sega _j
| Trained on: 02 February 2016 |
| |
| A new group, a new era? As far as we know, this is the first 3DS trainer |
| that we know of. And, sure there might be better first releases, but this |
| game is a nice old puzzle game that we thought was pretty hard in some |
| places, so why not make it a bit easier? |
| The options are as follows: |
| - Unlimited Time: in Trophy Mode, the time won't decrease, giving you as |
| long as you want to complete the level. |
| - Unlimited Crushes: in Trophy Mode, you get a grand total of 2147483647 |
| crushes, so you'll never run out, unless you do so deliberately of course! |
| - No Marbles Needed: you don't need to collect any marbles to open the exit, |
| however in Trophy Mode you'll still need to collect the trophy and memory. |
| |
| This trainer has been tested working on: |
| - CRUSH3D_USA_3DS-VENOM (converted to .cia and installed) |
| - Nightmare_Puzzle_Crush_3D_JPN_3DS-HR (converted to .cia and installed) |
| - a legit cart of Crush 3D (EUR). |
| |
| To play this trainer, you will need to be able to run 3dsx homebrew on your |
| 3DS through the homebrew launcher. And you need the game of course, through |
| whatever method (legit cart, flashcart, installed .cia). |
| Just extract, copy the 3ds folder to your sd card root, open hblauncher. |
| The trainer should show up there, and be sure that you have the game active |
| or inserted if you have it on your flashcart or on a legit cart! :) |
| So, do that, then run the trainer from hblauncher, see our nice trainermenu, |
| (thanks to RoL for that, and our NFO ascii!) pick your options, and enjoy! |
| If you have the cart inserted, but the hblauncher still doesn't see it when |
| launching the trainer, just restart hblauncher and it will work. |
| By the way, I guess this has to be said, but a couple of weeks ago came 3DS |
| firmware version 10.4 which started to implement ASLR for system titles and |
| the eShop. If ever Nintendo force ASLR on all titles, in a future firmware |
| update, then unless you use some CFW (which I assume would contain patches |
| to remove the ASLR), our trainers won't work there. |
| |
| Also, we're sure looking for competition, and so we'll be happy to tell any |
| interested parties how to make 3DS trainers - we'll probably put out a guide |
| when we get time. I mean, we won't be able to train every 3DS game by |
| ourselves! |
| |
| But sure, competition isn't the only thing we want. If you're interested in |
| joining the world's first 3DS trainer group, and you can code trainermenus |
| or you have experience in ARM reversing, or both, and *you own 3DS hardware* |
| (sorry, but right now, to decrypt games to reverse them, you kinda do need |
| it!), then feel free to contact us, via XMPP with OTR, at: |
| not yet, see a future release! |
| Of course, if you're lucky enough to know us some other way, contact us that |
| way if you want. And if you're even luckier, and we contact you... well. :) |
| |
| Greetings to everyone helping to dump and preserve 3DS games, and in the |
| future, others who make 3DS trainers? We hope others will, in any case :) |
| |
l_ _j
_j_ +3DS trainers, more than nop. nfo art by slipstream/RoL in january 2016. _j_
|
|