From Drangonsfoot.org
Here's the errata for the 89 - 94 PHB...
PLAYER'S HANDBOOK(R) CORRECTIONS: Most of these corrections have been
made in the second printing of the Player's Handbook. This printing is
identified by the new TSR Inc.(R) logo, which looks like a bar of gold
rather than just the white outline lettering. AD&D, Player's Handbook
and TSR Inc. are all registered trademarks of TSR Inc. All rights
reserved. Text which was changed is in braces {}.
p. 11, add between Armor Class and Bend bars/lift gates Attack
roll--1d20 roll which determines whether an attack succeeds.
p. 12, col 2, rearrange Proficiency check entry to read: . . . by
comparing the die roll to the character's relevant ability score, plus
or minus any modifiers shown on Table 37 (the die roll must be equal
to or less than . . .
p. 13, col 3, Hit Probability entry: . . . adjustments are added to or
subtracted from the {attack roll}, rolled on 1d20 . . .
p. 17, col 1, add heading "Optional Rule" atop blue-screened box.
p. 18, col 1: delete entire blue-screened box ("Optional Racial
Adjustment") beneath table 6.
p. 22, col 1, paragraph 5, last sentence: A typical gnome lives for
{350} years.
p. 25, col 1, last paragraph, first sentence: "The paladin is a
warrior bold and {pure, the examplar} of everything good and true."
p. 26, col 2, first paragraph following table 14: All references to
"attacks" should be to "melee attacks."
p. 26, col 2, table 15: change name to "Warrior Melee Attacks Per
Round."
p. 29, col 2, paragraph 3: A ranger can learn {priest} spells . .
p. 31, table 22: Diviners are limited racially to humans, half- elves,
and elves.
p. 32, col 2, last paragraph: References to continual darkness spells
should be to continual light.
p. 33, col 3, paragraph 5: After the initial followers assemble, {no
new followers appear to} fill the ranks of those who have fallen in
service.
p. 34, col 2, list of weapons allowed by deity: delete net, lasso, and
maul from all entries. Add quarterstaff to Oceans and Peace
categories.
p. 35, col 2, Druid info: restructure the tabular info as follows:
Ability Requirements: Wisdom 12 Charisma 15 Prime Requisites: Wisdom,
Charisma Races Allowed: Human, Half-elf
p. 39, table 29: add an "*" after "Elven Chain" with this footnote: *
Bards in nonelven chain mail suffer an additional -5% penalty. Also
change "Studded or Padded Leather" to "Padded or Studded Leather."
p. 42, col 1, paragraph 2: "In his travels, a bard also manages to
learn a few {wizard} spells. Like a {wizard}, . . .
p. 42, col 1, paragraph 3: "Since bards are dabblers rather than
full-time {wizards}, their spells . . .
p. 44, col 1, paragraph 3: Boldface first sentence.
p. 44, col 2, paragraph 2: "The result may be unpleasant, deadly, {or
embarrassing}. (Deciding these things is part {of the DM's fun!})
p. 44, col 2, lists of multi-class combinations: change Gnome list to
be:
Fighter/Cleric Fighter/Illusionist Fighter/Thief Cleric/Illusionist
Cleric/Thief Illusionist/Thief
p. 45, col 1, paragraph 6: delete the one-sentence paragraph
concerning bards.
p. 45, col 3, paragraph 1: "When a dual-class {or multi-class}
character . . .
p. 45, col 3, last paragraph (example): "If struck again, he would
lose one level {from his cleric class}."
p. 47, col 2, last paragraph: "For these {creatures, alignment} is
{always neutral}.
p. 52, col 2, last paragraph: ". . . he can still choose to specialize
in {a weapon}, provided . . .
p. 52, col 3, paragraph 5: "No additional damage is caused, but
Strength {(for bows)} and magical bonuses apply."
p. 55, table 37, Warrior category, Set Snares proficiency: the
relevant ability should be Dexterity, not Intelligence.
p. 68-69, Weapon table: Composite long bow, size L Flight arrow, size
S Sheaf arrow, size S Club, damage 1d6 vs. S-M, also 1d6 vs. L. Light
quarrel, size S Light crossbow, size M Javelin, size M Short sword,
size S also add: Cost Weight Size Type Speed S-M L Broadsword 10 gp 4
M S 5 2d4 1d6+1 P. 73, col 3, paragraph 3: ". . . for those without
exceptional Strength {, who} must make . . ."
p. 78, table 48: number at intersection of Strength 6-7 and Modified
Movement Rate 3/1 should be 47, not 46. Intersection of 18/51-75 and
1/1 should be 303, not 203.
p. 89, col 1, last paragraph: "{Shields can} also improve the AC. . ."
p. 94, col 1, table 55: add entry "Waiting (see p. 112) +1"
p. 96, col 2, paragraph 3: "The second weapon must be smaller in size
and weight than the character's main weapon {(two daggers are OK).}
p. 97, col 3, last paragraph: add "Punching and wrestling attacks can
succeed on rolls of 1 or less (exceptions to the general rule)."
p. 99, col 2, first paragraph: ". . . so up to three {darts} can be
thrown . . ."
p. 101, col 1, paragraph 2: "But Rath must roll a saving throw vs.
{wands} because that category has a higher priority than {polymorph}."
p. 103, table 61: "Shadow or {3-4} HD"
p. 103, col 2, first paragraph, and col 3, first paragraph: move "If
the undead are a mixed group, the lowest Hit Dice creatures break the
turning first" from col 3 to the end of the first paragraph of col 2.
p. 103, col 2, paragraph 5: ". . . simply retreat {when turned} and
allow . . ."
p. 103, col 3, paragraph 5: add "D results against paladins are
treated as T results."
p. 105, col 3, last paragraph: " . . . after the character rolls the
{resurrection survival} check as {described on p. 106} (and assuming
the roll . . ."
p. 106, col 3, first paragraph: Change all mentions of "system shock"
to "resurrection survival."
p. 122, table 65: Mountaineering proficiency success rate is "40% +
10% per proficiency slot"
p. 128: add numbers down the far left side of the spell lists, as on
page 126.
p. 129, col 2, paragraph 5: change "casting time rules" to "casting
time initiative modifiers."
p. 129, col 3, paragraph 3: "Wisdom adjustments to saving throws apply
{only} to enchantment/charm spells."
p. 130, col 1, last paragraph: change "illusionist" to "wizard." p.
131, col 2, first paragraph: ". . . serves as if it were {scale} mail
armor . . ."
p. 131, col 2, paragraph 2: ". . . blessed by a {priest}."
p. 134, col 2, Find Familiar spell casting time: 2d12 hours.
p. 141, col 1, first paragraph: "Note that {priests} have a . . ."
p. 141, col 3, paragraph 4: ". . . the creature must {subtract 1 from
its} dice roll."
p. 142, col 1, first paragraph: "A {priest's} heal or restoration
spell . . ."
p. 143, col 3, paragraph 3: delete "The casting requires the use of a
piece of lodestone."
p. 146, col 3, Tasha's Uncontrollable Hideous Laughter spell,
duration: 1 round{/level}
p. 147, col 3, first paragraph: ". . . the 2d8 delay until the blink
is added to his normal 1d10 initiative {roll (thus} he probably
attacks last in the {round)}.
p. 147, col 3, paragraph 2: " . . . (see the crystal ball) that . . ."
Add the parenthesis.
p. 148, col 1, first line: ". . . (see the eyes of the eagle, etc.)"
p. 148, col 1, paragraph 3: ". . . the class of the wizard {can be}
totally hidden . . ."
p. 148, col 3, paragraph 2: ". . . with a successful dispel magic {or}
erase spell."
p. 148, summary of dispel magic effects: Wand 6th level * Staff 8th
level *
p. 150, col 2, paragraph 4: change true sight spell to true seeing.
p. 150, col 2, last paragraph: ". . . see in normal darkness up to 60
{feet} without light."
p. 152, col 1, phantom steed spell components: no M component.
p. 152, col 2, paragraph 4: ". . . 20 feet in diameter using powdered
{silver}. The material component for the reverse is powdered {iron}."
p. 152, col 3, first paragraph: "A true seeing spell does not ..."
p. 165, col 1, paragraph 5: delete "Note that the spell is
particularly useful in conjunction with a tongues spell."
p. 168, col 3, first paragraph: ". . . the area of effect is reduced
by a factor of {27}--one cubic foot . . ."
p. 168, col 3, Feeblemind spell use table: change "Clerical" to
"Priest."
p. 172, col 1, teleport spell casting time: 2 (no segments).
p. 172, col 2, transmute rock to mud spell casting time: 5.
p. 173, col 3, chain lightning saving throw: + (delete "or Neg.")
p. 174, col 2, paragraph 2: delete mention of statue spell.
p. 176, col 1, paragraph 4: delete "The spellcaster's saving throw
bonuses also apply to the item, up to +3."
p. 183, col 1, paragraph 2: ". . . a superior version of the {5th}
level Bigby's forceful hand."
p. 184, col 2, forcecage casting time: 3.
p. 184, col 3, bottom: add paragraph to mass invisibility
description--"Material components are an eyelash encased in gum
arabic."
p. 185, col 1, first paragraph: ". . . this spell summons {1d3}
5th-level monsters."
p. 185, col 3, last paragraph: ". . . the current number of hit points
{is} used."
p. 187, col 3, vanish spell duration and area of effect: switch "1
object" and "special" between these two entries.
p. 188, col 3, binding spell: duration: 1d10 days casting time: 1d10
rounds in first paragraph of description, delete sentence "The
duration of the spell depends upon the form of the binding . . .
length of time the spell is actually uttered."
p. 190, col 3, permanency spell components: delete M.
p. 191, col 1, permanency spell list: delete wall of fire from list of
spells which can be made permanent.
p. 192, col 2, Serten's spell immunity table footnote: "* Includes
beguiling effects."
p. 198, color bar across top: "Appendix 4"
p. 199, col 3, paragraph 3: " . . . a path 10 feet wide and up to 30
{yards} long . . ."
p. 206, col 1, first paragraph: ". . . otherwise the duration is {two}
rounds at 1st level, {four} rounds at 2nd level, {six} rounds at 3rd
level, etc."
p. 207, col 2, last paragraph: ". . . and +3 to the damage roll for a
{13th} level caster."
p. 208, col 2, wyvern watch area of effect: {10}-foot-radius sphere.
p. 213, col 2, paragraph 3: ". . . breakable only by {cloud} giant or
greater Strength . . ."
p. 218, col 2, hold plant components: delete M.
p. 221, col 2, animal summoning II components: delete M.
p. 222, col 2, control winds components: delete M.
p. 223, col 1, insect plague range: {120} yards.
p. 223, col 2, moonbeam casting time: 7.
p. 231, col 1, first paragraph: ". . . rock might inflict {12-24}
points of damage) . . ."
p. 233, col 1, earthquake spell components: add M.
p. 236, col 1, paragraph 2: delete "(including vampires)" from first
sentence.
p. 238, Alteration school list: add "Irritation (2nd)" after "Fool's
Gold (2nd)" add "Melf's Minute Meteors (3rd)" after "Leomund's Tiny
Hut" add "Slow (3rd)" after "Secret Page"
p. 239, Enchantment/Charm school list: add "Fabricate (5th)" after
"Domination" add "Geas (5th)" after "Feeblemind"
p. 239, Greater Divination school list: change heading to
"Greater/Lesser Divination" add "Know Alignment (2nd)" and "Locate
Object (2nd)" after "ESP"
p. 239, Illusion/Phantasm school list: add "Deafness (2nd)" after
"Blur"
p. 240, Animal sphere list: add "Call Woodland Beings (4th)" after
"Animal Summoning"
p. 247, table 22: Diviner specialty is racially restricted to humans,
half-elves, and elves.
p. 248, table 29: add an "*" after "Elven Chain" with this footnote: *
Bards in nonelven chain mail suffer an additional -5% penalty. Also
change "Studded or Padded Leather" to "Padded or Studded Leather."
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