Path: news.nzbot.com!not-for-mail
From: Popeye <popeye@mailnesia.com>
Newsgroups: alt.binaries.e-book.rpg
Message-ID: <201601022317012500-popeye@mailnesiacom>
Subject: Risus - The Everything RPG - Flood [25 of 60] "Risus - Settings - Bunnies.txt" yEnc (1/1)
User-Agent: Unison/2.1.10
Lines: 25
X-Complaints-To: abuse@newsgroupdirect.com
NNTP-Posting-Date: Sat, 02 Jan 2016 21:17:01 UTC
Organization: Newsgroupdirect
Date: Sat, 2 Jan 2016 23:17:01 +0200
X-Received-Body-CRC: 3844728362
X-Received-Bytes: 3674
Xref: news.nzbot.com alt.binaries.e-book.rpg:702
Risus - Settings - Bunnies.txt
Risus
BUNNIES & BURROWS
Welcome to Bunnies & Burrows! B&B presents a world in which player characters
are rabbits...faced with a land full of monstrous, hungry foes, with humans
worst of all!
B&B is a game of wits, rich in roleplaying possibilities. A rabbit can't bully
his way through the world - not usually, anyway! Characters in this game must be
clever to survive.
In 1976, the original Bunnies & Burrows, by B. Dennis Sustare and Scott Robinson,
was published by Fantasy Games Unlimited. Then, in 1992, Steffan O'Sullivan
converted it to GURPS.
And now, in 2004, it has been converted to Risus: The Anything RPG, By S. John
Ross. The rules for Risus can be found at http://www.cumberlandgames.com.
B&B character should be created in the normal Risus way. Hooks and tales are
optional, as in pumping clichés. Certain clichés can also be double-pumped.
Rabbit Clichés
Here are a few sample clichés to get you started
Warren Watch (Being big and tough, protecting the warren)
Hoplite (Being swift, scouting ahead)
Engineer (Inventing simple contraptions, understanding human machinery)
Seer* (Using ESP, having scary dreams)
Empathetic Healer* (Healing other rabbits' wounds)
Herbalist* (Identifying plants, preparing snuffballs)
Storyteller* (Telling entertaining tales, enthralling whoever is listening)
Bun Fu Martial Artist* (Doing awesome moves, beating up enemies)
Maverick (Living alone, wandering around)
Rabbit King (Ruling all the other rabbits, eating a lot of food)
* Can be double-pumped
Note: because of the very fortunate nature of rabbits, most characters will have
at least three lucky shots
Good rabbit hooks include phobias, curiosity, a dulled nose, or being a
trickster (craving the excitement of outwitting dangerous foes)
Sample Characters
Moontwig
Appearance: A slender, grey rabbit with spooky eyes
Maverick(3)
Seer[2]
Storyteller[1]
Lucky shots [] [] []
Aster
Appearance: A lithe black rabbit with a torn left ear
Hoplite(2)
Bun Fu Martial Artist[4]
Lucky shots [] [] []
Hook: trickster
Bladderwort
Appearance: A large, white rabbit with one brown foot
Rabbit King(4)
Engineer(2)
Herbalist[1]
Lucky shots [] [] [] [] [] []
Things to remember.
Rabbits can only count to 4, anything higher than that is simply "a lot"
Rabbits' hands are different than yours and mine
Rabbits have a lot of enemies (such as bears, foxes, dogs, cats, wolves,
raccoons, wolverines, and especially humans), and they should all have a lot of
dice
Rabbits cannot understand human languages
I don't own Risus or Bunnies & Burrows, I am just borrowing them for a fun game.
Contact me at boydmayberry@comcast.net if you have any comments, complaints,
ideas, questions, or to donate illustrations or anything else.
|
|