Path: news.nzbot.com!not-for-mail
Newsgroups: alt.binaries.documentaries
Subject: AmnesiaFortnight [01/01] "Amnesia Fortnight 2014.nfo" (1/1) yEnc 1237 Bytes
From: Ribble <Ribble@Zilch>
X-Newsreader: 6.61
Organization: SHAT
Date: 06 Nov 2015 22:11:46 GMT
Lines: 15
Message-ID: <563d259d$0$31212$c3e8da3$dd9697d2@news.astraweb.com>
NNTP-Posting-Host: a3eb9d6b.news.astraweb.com
X-Trace: DXC=omAZe??J82^WIOATn\8amXL?0kYOcDh@ZClIc^Tc>k5U@F67:iRmNdZ;n^U31oXNSZlkJZGTB\bnWa1DC16hYX>]j;g_M3D@1iW^X]XPlTYO7V
X-Received-Body-CRC: 4148277827
X-Received-Bytes: 2208
Xref: news.nzbot.com alt.binaries.documentaries:4895
Amnesia Fortnight 2014.nfo
Amnesia Fortnight 2014
2014 Documentary EP 00 (BD 10-bit x264 1080p AC3) [AE16D876].mkv
MKV AVC MP4 8648Kbps 1920x1080 16:9 23.976fps 1.64GB 26:04
English
AC3 192Kbps CBR Stereo 48KHz English
---
http://www.imdb.com/title/tt2672550/?ref_=fn_al_tt_1 8.1
Amnesia Fortnight 2012 (2012)
Video 300min Documentary 19 November 2012 (USA)
San Francisco, California, USA
Double Fine productions makes it's annual 2 week game jam "Amnesia Fortnight" public for the first time. 5 new game prototypes are developed from concept to playable demo.
Every year Double Fine Productions sets aside two weeks to work exclusively on developing prototypes for potential new titles. Traditionally, studio founder Tim Schafer would collect idea submissions from all Double Fine employees and pick a handful to be prototyped. In 2012 however, the selection process was made open to the public for the first time ever. Twenty three team members recorded pitch videos and posted them online to be voted on, with the top five pitches being put into production. Progress was streamed online live everyday and collected in a daily video series. At the end of the two weeks, the finished prototypes were distributed to the public voters.
|
|